// Continuous Lines // by REAS // Position der Maus bestimmt FarbintensitŠt (mouseY) und StrichlŠnge (mouseX) // Updated 27 October 2002 // Created 23 October 2002 float schiebeX; float schiebeY; int intensitaet; void setup() { size(400, 400); background(0); } void draw() { // schiebeX=random(mouseX); // schiebeY=random(mouseX); schiebeX=random(500); schiebeY=random(500); intensitaet=int(mouseY/4); stroke(2.55*random(1)*intensitaet,2.55*random(1)*intensitaet,2.55*random(1)*intensitaet); // stroke(2.55*,2.55,2.55); line(schiebeX,schiebeY,0,0); }